Animation & Games
I'll open the lesson when it's time to start working on it. I'll close access to the lesson when we've had enough time to finish that lesson and we've moved on to the next lesson. Please make a point of keeping up as we move through the curriculum. If you're absent, please come to Study Hall and I'll open the lesson for you to work on it then.
Lesson 1 TImers (1 class 1.1 & 2.1)
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Crazy Ball
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Crazy Ball Result
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Lesson 2 Random Circles (1 class 2.2 & 2.3)
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Growing Circle
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Paint Splatter
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Increasing Number of Shapes
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Lesson 3 Random Ghosts (1 class for lesson)
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Circle Wall
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Circle Wall Result:
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Brick Wall
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Brick Wall Result:
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Lesson 4 Bouncing Ball (1 class for lesson 4 & 5.1)
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Hot Spot
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Trail
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Lesson 5 Mouse Click Events
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Teleporting Ball (1 class for 5.2 & lesson 6)
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Pause
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Lesson 6 Mouse Moved
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Co-ordinates
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Target
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Lesson 7 Drawing Lines
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Leash
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Lesson 8 Key Events
Basic Snake
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Lesson 9 Crazy Ball Game
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Click for Collision
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Drag & Drop
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Animation & Games Challenges
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I can't debug your work in the challenges, but the pseudo code will be very helpful for you.
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Increasing Shapes
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Project Breakout
Challenges: 1.Bricks (easy enough) 2.Ball & Paddle (trickier) 3.Breakout ( more difficult) This is a practical challenge, so I’m not able to help you debug. Probably not all of you will manage to complete part 3 of this project. I’ll log points for the parts that you do manage to complete. |
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Bricks
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Ball & Paddle
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Breakout
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