Computer Programming
  • Home
    • ICT Class Website
    • Computer Science Discoveries
    • Orientation >
      • Careers in Programming >
        • Let's Get a Job in Video Gaming
      • WebQuest
    • Resources
  • Daily
  • Theory
    • Crash Course CompSci
    • Theory Topics >
      • Architecture
    • ICT Workout
  • Coding
    • Code.org >
      • Hour of Code Express
      • Beyond One Hour of Code
    • Scratch >
      • Super Scratch Programming Adventure! >
        • Scratch 1.4 Part 1
        • Scratch 1.4 Part 2
        • Scratch 1.4 Part 3
        • Scratch 1.4 Part 4
        • Scratch 1.4 Part 5 & Test
      • Scratch Projects >
        • Space Shuttle Mission
        • Scratch 2 Tutorial Video Projects
    • NC Lab >
      • Karel the Robot >
        • Karel Unit 1
        • Karel Unit 2
        • Karel Unit 3
        • Karel Unit 4
        • Karel Unit 5
        • Karel the Robot Assessment
      • Python 1 (1.1) >
        • Python 1 Unit 1
        • Python 1 Unit 2
        • Python 1 Unit 3
      • 3D Modeling (PLaSM) >
        • 3D Modeling Unit 1
        • 3D Modeling Unit 2
        • 3D Modeling Unit 3
        • 3D Modeling Unit 4
        • 3D Modeling Unit 5
        • 3D Modeling Assessment
    • CodeHS >
      • Intro to Computer Science >
        • Animation & Games
        • Basic Data Structures
      • Computing Ideas (Lovelace)
      • Intro to Python
    • CodeCombat >
      • Computer Science Levels
      • Game Development
      • Web Development
    • Game Design >
      • GameMaker >
        • Evil Clutches
        • Galactic Mail
        • Lazarus
        • Super Rainbow Reef
        • Koalabr8
        • Wingman Sam
        • Tank Wars
        • Tic-Tac-Toe
        • Pyramid Panic
        • Fighting Game
        • Misc. Games
      • ActionScript 3 >
        • Beginning AS3
        • Game Programming University >
          • Lessons 1 - 8
          • Lessons 9 - 15
  • Projects
    • Ethical Use of Technology
    • Intro to Programming
    • CTE Programming
    • Game Design - Hero's Journey
  • Finals
    • Semester 1
    • Semester 2

Karel Unit 3

nclab desktop
​
Agenda:
  1. QuickWrite
  2. Lab (5 levels to do)
  3. Theory
  4. Quiz-Game 
  5. BiteSize
  6. Quizlet
  7. Correctly saved in OneNote binder.
  8. Sign the Sign-in Sheet to let me know that you're ready for grading.
Picture
Learning Goals:
  • Learn how to use custom commands, local and global variables, and functions that return values.
Picture

Level 3 Intro Movies:

Picture
Custom Commands
Picture
Algorithms
Picture
What's an Algorithm?
Picture
What is a Variable?
Picture
Variables Again

Assignment Activities:

Picture
1) QuickStart: Computer Software
Common Craft
Watch the movie on the right. Once you finish, summarize what you learned in your OneNote binder section for this assignment, under QuickStart. This movie tells you how.

Picture

2) Lab: Karel the Robot Levels 11 - 15

NCLab Desktop
  • 4.1 Silver Medal: Advanced applications.
  • 4.3 Gold Medal: Really hard problems.
Picture

3) Theory

Computer Systems: Types of Computer

 I'll give you the log-on details for this site. 
Click the graphic below to link to the presentation. Read through all slides. This will prepare you for the Quiz-Game (next activity).
​(List of topics)
Picture

4) Quiz-Game

Computer Systems: Types of Computer

​Click the graphic below to link to the activities. Play as many as you like. Finally, take the quiz and paste a screen capture of the results of the quiz  into the Quiz Game section of your OneNote binder. You need over 80% to qualify for credit (you can retake as often as you like).
Picture

5) Bitesize

Picture

6) Quizlet (list)

Picture
Hardware: Peripherals
Read through Revise, take the Test - as often as you like. When you're finished, take a screen capture of your results and paste into the BiteSize section of your OneNote binder. Make sure that your screen capture shows the BiteSize title & score. Watch this how-to movie 
Picture
Picture
Click the graphic above to launch the Quizlet. You may take the Quiz as often as you like. When you're finished, take a screen capture of your results and paste into the Quizlet section of your OneNote binder. It should look this this. Make sure that your screen capture shows the Quizlet title, your score, and the number of questions answered.  Also, this movie tells you how