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PART 4: 

Click the shortcut on your desktop to launch Scratch 1.4
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Agenda:
  1. QuickWrite
  2. Labs (2 to do)
  3. Theory 
  4. Quiz-Game 
  5. BiteSize
  6. Quizlet
  7. Correctly saved in OneNote binder.
  8. Sign the Sign-in Sheet to let me know that you're ready for grading.

The Assignment Activities:

1) QuickStart: The Internet - HTTP and HTML
Common Craft
Watch the movie below. Once you finish, summarize what you learned in your OneNote binder section for this assignment, under QuickStart. This movie tells you how.
Learning Goals:
  • Understand how to program variables and broadcasts to design an interactive maze
  • Demonstrate the ability to control the Stage with multiple costume and insert music.
The Games:
  1. Guide Scratchy through the maze, and into the treasure room to collect the Magic Gem. After he picks up the Magic Gem, other traps in the pyramid are sprung and he must escape!
  2. This is a simple “button-mashing” game. Rapidly press two keys back and forth to make Scratchy fly. He needs to beat all three levels within 15 seconds to collect the second Magic Gem.
How to Tackle the Assignment

2) Lab: Super Scratch Adventure (list)

Stage 7: The Secret Treasure of Giza
In this Egyptian adventure, you'll create an interactive maze with a guard, booby traps, and treasure!, and a vivid, animated background!.. Download the Start File (below) and the text instructions (beneath the Stage graphic).
start file
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unit_7_lost_treasure.pdf
File Size: 9144 kb
File Type: pdf
Download File

Stage 8: Wizard's Race
When you make this simple button-mashing game, you'll also learn how to play music with Scratch and create an animated background. Download the Start File (below) and the text instructions (beneath the Stage graphic).
start file
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unit_8_wizards_race.pdf
File Size: 6297 kb
File Type: pdf
Download File


3) Theory:
Computing Hardware - Memory
 Click the graphic below to link to the tutorial. Read through all sections on the left-hand nav bar. This will prepare you for the Quiz-Game (next activity). This movie tells you how.
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5) Bitesize
Binary & Data Representation: Encoding Images
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Read through Revise, take the Test - as often as you like. When you're finished, take a screen capture of your results and paste into the BiteSize section of your OneNote binder. Make sure that your screen capture shows the BiteSize title & score. Watch this how-to movie 
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4) Quiz Game
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Computing Hardware - Memory
Click the graphic on the left to link to the game. Play as many as you like. Take a screen capture of the results of one game and paste it into the Quiz Game section of your OneNote binder. This movie tells you how.
6) Quizlet (list)
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Click the graphic on the left to launch the Quizlet. You may take the Quiz as often as you like. When you're finished, take a screen capture of your results and paste into the Quizlet section of your OneNote binder. It should look this this. Make sure that your screen capture shows the Quizlet title, your score, and the number of questions answered.  Also, this movie tells you how.
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How to Hand Your Work In

Click the graphic on the right for a visual of how to take your lab screen captures (2 of them) for OneNote. Remember - from now on you have to create your own assignment sections and activity pages.
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The movie on the right will show you how to lay out OneNote.