Phaser API
  • Namespaces
    • Phaser
    • PIXI
  • Classes
    • Matrix
    • Animation
    • AnimationManager
    • AnimationParser
    • ArrayList
    • ArraySet
    • ArrayUtils
    • AudioSprite
    • BitmapData
    • BitmapText
    • Button
    • Cache
    • Camera
    • Canvas
    • Circle
    • Color
    • Angle
    • Animation
    • AutoCull
    • Bounds
    • BringToTop
    • Core
    • Crop
    • Delta
    • Destroy
    • FixedToCamera
    • Health
    • InCamera
    • InputEnabled
    • InWorld
    • LifeSpan
    • LoadTexture
    • Overlap
    • PhysicsBody
    • Reset
    • ScaleMinMax
    • Smoothed
    • Device
    • DOM
    • Easing
    • Back
    • Bounce
    • Circular
    • Cubic
    • Elastic
    • Exponential
    • Linear
    • Quadratic
    • Quartic
    • Quintic
    • Sinusoidal
    • Ellipse
    • Events
    • Filter
    • FlexGrid
    • FlexLayer
    • Frame
    • FrameData
    • Game
    • GameObjectCreator
    • GameObjectFactory
    • Gamepad
    • GamepadButton
    • Graphics
    • Group
    • Image
    • Input
    • InputHandler
    • Key
    • Keyboard
    • Line
    • LinkedList
    • Loader
    • LoaderParser
    • Math
    • Mouse
    • MSPointer
    • Net
    • Particle
    • Particles
    • Arcade
    • Emitter
    • Physics
    • Arcade
    • Body
    • TilemapCollision
    • Ninja
    • AABB
    • Body
    • Circle
    • Tile
    • P2
    • Body
    • BodyDebug
    • CollisionGroup
    • ContactMaterial
    • DistanceConstraint
    • FixtureList
    • GearConstraint
    • InversePointProxy
    • LockConstraint
    • Material
    • PointProxy
    • PrismaticConstraint
    • RevoluteConstraint
    • RotationalSpring
    • Spring
    • Plugin
    • PluginManager
    • Point
    • Pointer
    • Polygon
    • QuadTree
    • RandomDataGenerator
    • Rectangle
    • RenderTexture
    • RequestAnimationFrame
    • RetroFont
    • Rope
    • ScaleManager
    • Signal
    • SignalBinding
    • SinglePad
    • Sound
    • SoundManager
    • Sprite
    • SpriteBatch
    • Stage
    • State
    • StateManager
    • Text
    • Tile
    • Tilemap
    • TilemapLayer
    • TilemapParser
    • Tileset
    • TileSprite
    • Time
    • Timer
    • TimerEvent
    • Touch
    • Tween
    • TweenData
    • TweenManager
    • Utils
    • Debug
    • World
    • AbstractFilter
    • BaseTexture
    • BitmapText
    • CanvasBuffer
    • CanvasGraphics
    • CanvasMaskManager
    • CanvasRenderer
    • CanvasTinter
    • ComplexPrimitiveShader
    • DisplayObject
    • DisplayObjectContainer
    • Event
    • EventTarget
    • FilterTexture
    • Graphics
    • GraphicsData
    • PIXI
    • PixiFastShader
    • PixiShader
    • PolyK
    • PrimitiveShader
    • RenderTexture
    • Rope
    • Sprite
    • SpriteBatch
    • Stage
    • Strip
    • StripShader
    • Text
    • Texture
    • TilingSprite
    • VideoTexture
    • WebGLBlendModeManager
    • WebGLFastSpriteBatch
    • WebGLFilterManager
    • WebGLRenderer
    • RoundedRectangle
  • Global
    • append
    • apply
    • applyInverse
    • blendModes
    • clone
    • contains
    • fromArray
    • identity
    • rotate
    • scale
    • scaleModes
    • sort
    • toArray
    • translate
  • Core
    • Game
    • Group
    • World
    • Loader
    • Time
    • Camera
    • State Manager
    • Tween Manager
    • Sound Manager
    • Input Manager
    • Scale Manager
  • Game Objects
    • Factory (game.add)
    • Creator (game.make)
    • Sprite
    • Image
    • Sound
    • Particle Emitter
    • Particle
    • Text
    • Tween
    • BitmapText
    • Tilemap
    • BitmapData
    • RetroFont
    • Button
    • Animation
    • Graphics
    • RenderTexture
    • TileSprite
  • Geometry
    • Circle
    • Rectangle
    • Point
    • Line
    • Ellipse
    • Polygon
  • Physics
    • Arcade Physics
    • Body
    • P2 Physics
    • Body
    • Spring
    • CollisionGroup
    • ContactMaterial
    • Ninja Physics
    • Body
  • Input
    • Input Handler
    • Pointer
    • Mouse
    • Keyboard
    • Key
    • Gamepad
  • Community
    • Phaser Web Site
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    • Phaser Plugins
    • Forum
    • Stack Overflow
    • Weekly Coding Tips
    • Newsletter
    • Twitter
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    • Donate to the project
    • Texture Packer

Phaser

Source - Phaser.js, line 8

Classes

Animation
AnimationManager
AnimationParser
ArrayList
ArraySet
ArrayUtils
AudioSprite
BitmapData
BitmapText
Button
Cache
Camera
Canvas
Circle
Color
Device
DOM
Easing
Ellipse
Events
Filter
FlexGrid
FlexLayer
Frame
FrameData
Game
GameObjectCreator
GameObjectFactory
Gamepad
GamepadButton
Graphics
Group
Image
Input
InputHandler
Key
Keyboard
Line
LinkedList
Loader
LoaderParser
Math
Mouse
MSPointer
Net
Particle
Particles
Physics
Plugin
PluginManager
Point
Pointer
Polygon
QuadTree
RandomDataGenerator
Rectangle
RenderTexture
RequestAnimationFrame
RetroFont
Rope
ScaleManager
Signal
SignalBinding
SinglePad
Sound
SoundManager
Sprite
SpriteBatch
Stage
State
StateManager
Text
Tile
Tilemap
TilemapLayer
TilemapParser
Tileset
TileSprite
Time
Timer
TimerEvent
Touch
Tween
TweenData
TweenManager
Utils
World

Methods

<static> Component()

Author:
  • Richard Davey
Copyright:
  • 2015 Photon Storm Ltd.
License:
  • MIT License
Source - gameobjects/components/Component.js, line 7
Phaser Copyright © 2012-2015 Photon Storm Ltd.
Documentation generated by JSDoc 3.3.0-alpha10 on Thu Mar 26 2015 02:53:49 GMT+0000 (GMT Standard Time) using the DocStrap template.